Autodesk 3Ds Max Training by Experts

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Our Training Process

Autodesk 3Ds Max - Syllabus, Fees & Duration

Getting to Know 3ds Max

  • Touring the Interface
  • The Viewports
  • Getting to Know the Command Panel
  • Working with Objects
  • Transforming Objects
  • Copying an Object
  • Understanding the Perspective Viewing Tools
  • Using Multiple Viewports

Introducing 3ds Max Objects

  • Understanding Standard Primitives
  • Adjusting Objects' Parameters
  • Accessing Parameters
  • Modeling Standard Primitives with Modifiers
  • Using the Modifier Stack Tools
  • Making Clones That Share Properties
  • Using Various Modifiers
  • Understanding Extended Primitives
  • Working with Groups

Creating Shapes with Splines

  • Drawing using Splines
  • Lathing a Spline
  • Modifying a Shape Using Sub-object Levels
  • Flipping Surface Normals
  • Creating Thickness with a Spline
  • Combining and Extruding Splines
  • Introducing Other Spline Types
  • Editing Splines

Editing Meshes and Creating Complex Objects

  • Polygon Modeling Techniques
  • Using Graphite Modeling Tools
  • Creating buildings using modifiers

Working with External Design Data

  • Importing AutoCAD Plans into 3ds Max
  • Extruding the Walls

Creating AEC Objects

  • Creating a Parametric Wall
  • Adjusting the Wall’s Parameters
  • Adding Doors and Windows to Walls
  • Creating a Parametric Window
  • Creating Stairs
  • Creating Foliage

Organizing and Editing Objects

  • Naming Objects
  • Organizing Objects by Layers
  • Setting Up Layers
  • Assigning Objects to Layers
  • Assigning Color to Layers
  • Lofting an Object
  • Lofting a Shape Along a Path
  • Using Different Shapes Along the Loft Path
  • Extruding with the Sweep Modifier
  • Aligning Objects

Light and Shadow

  • Understanding the Types of Lights
  • Adding a Spotlight to Simulate the Sun
  • Rendering a View
  • Adding Shadow Effects
  • Softening Shadow Edges

Shading and Texturing

  • Understanding Bitmap Texture Maps
  • Diffuse Color Maps
  • Understanding Surface Properties
  • Adding Materials to Objects
  • Understanding Material Libraries
  • Editing Materials
  • Using Bump Maps
  • Understanding Mapping Coordinates
  • Adjusting the UVW Mapping Gizmo
  • Assigning Materials to Parts of an Object
  • Creating a Multi/Sub-Object Material

Using the 3ds Max Camera

  • Understanding the 3ds Max Camera
  • Adding a Camera
  • Editing the Camera Location with the Viewport Tools
  • Setting Up an Interior View
  • Creating an Environment
  • Working with Walkthrough-Assistant

Creating Animations

  • Using Animation controls
  • Using Keyframe animation
  • Bouncing a Ball
  • Adding Camera Motion
  • Adjusting the Camera Path
  • Creating Preview Animation
  • Compressing and Expanding Time
  • Rendering the Animation

Mental Ray Concepts

  • Understanding Mental Ray
  • Understanding Global Illumination
  • Understanding Final Gather
  • Assigning the Mental Ray Renderer
  • Using the Rendered Frame Window Controls

Gamma Correction

  • Understanding Gamma and Linear Workflow
  • Applying gamma correction

Materials

  • Understanding Autodesk materials
  • Understanding Arch & Design materials
  • Creating various materials

Rendering

  • Improving Rendering Quality
  • Rendering an Exterior Scene
  • Rendering an Interior Scene

VRay

  • What is VRay and how to setup VRay
  • Global Illumination in VRay
  • VRay Image Saving Options
  • VRay Lights
  • VRay Camera

Rendering Scenes

  • Rendering an interior scene using V-Ray
  • Rendering an exterior scene using V-Ray

Download Syllabus - Autodesk 3Ds Max
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Autodesk 3Ds Max Jobs in Regina

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Autodesk 3Ds Max Internship/Course Details

Autodesk 3Ds Max internship jobs in Regina
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List of Training Institutes / Companies in Regina

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