UI/UX Design Training by Experts
Our Training Process

UI/UX Design - Syllabus, Fees & Duration
Figma Syllabus (15 Hours)
- Understanding the Figma interface and tools.
- Layers, frames, and pages.
- Shapes, text, and alignment.
- Color theory and typography basics.
- Grids and layout principles.
- Creating low-fidelity wireframes for mobile and web apps.
- Adding interactions and transitions.
- Clickable prototypes for user testing.
- Screens for a sample app (e.g., task manager or food delivery).
- Login, home, and profile pages.
- Reusable buttons, icons, and cards.
- Typography and color styles.
- Linking screens and testing navigation.
- Landing page, login screen, and dashboard for a web app.
- Auto-layout for responsive designs.
- Responsive breakpoints for desktop, tablet, and mobile.
- Functional prototype with interactions.
- Structuring web pages (header, footer, sections).
- Essential tags: headings, lists, images, and links tables etc..
- Styling text and layout using CSS.
- Box model, positioning, and Flexbox basics.
- Setting up Bootstrap in a project.
- Grid system and responsive layouts.
- Common components: navbar, buttons, and cards.
- Importing Figma designs for reference.
- Structuring HTML and CSS with Bootstrap.
- Using media queries and Bootstrap utilities.
- Creating a responsive navigation bar and hero section.
- Ensuring design consistency with the Figma prototype.
- Adding interactivity with JavaScript (e.g., form validation).
- Bootstrap JavaScript components: modals, dropdowns, and carousels.
- Enhancing visuals with hover effects and animations.
- Convert a complete Figma design into a functional landing page.
- Use Bootstrap and JavaScript for responsiveness and interactivity.
- Publish the project online using GitHub Pages or Netlify.
- Prototyped mobile app and web app designs.
- Fully responsive landing page with Bootstrap and interactivity.
- Hosted live project link.
Module 1: Figma Fundamentals (3 Hours)
Introduction to Figma
Design Basics
Module 2: Prototyping with Figma (3 Hours)
Wireframing Basics
Prototyping Features
Module 3: Mobile App Design Project (4 Hours)
Designing a Mobile App
Components and Variants
Prototyping and Feedback
Module 4: Web App Design Project (5 Hours)
Designing a Web App
Final Prototype
Web Development Syllabus (15 Hours)
Module 1: HTML, CSS, and Bootstrap Basics (5 Hours)
HTML Fundamentals (2 Hours)
CSS Basics (2 Hours)
Bootstrap Basics (1 Hour)
Module 2: Responsive Landing Page Conversion (5 Hours)
Figma to Code Workflow (2 Hours)
Responsive Design (3 Hours)
Module 3: Interactivity with JavaScript & Advanced Bootstrap (3 Hours)
JavaScript Basics
CSS Animations & Transitions
Module 4: Final Project and Deployment (2 Hours)
Final Project: Responsive Landing Page
Hosting and Deployment
Deliverables
Figma:
Web Development:
This syllabus is not final and can be customized as per needs/updates


Additionally as people who want to boost their current workflows to work quicker and more efficiently. CSS is currently the only standard in website design that plugs directly into your HTML, even the latest HTML5 standards. Anatomy of a CSS ruleset Selecting multiple elements Different types of a selector Fonts and text Boxes, boxes, it’s all about boxes Changing the page color Sorting the body out Positioning and styling our main page title Centering the image Backgrounds and Borders Image values and replaced Content Text Effects 2D/3D Transformations Animations Multiple Column Layout User Interface . The outline of the course also contains the productive and helpful info on the correct and applicable utilization of the gradients, swatches and colors. concepts such as clusters, variables, operators, functions, and control structure in JavaScript Demonstrable knowledge of Functions - Passing the data to functions, JavaScript Function Syntax, Concise Body syntax, Return Keyword, and ES6 arrow functions basics of jQuery that assist you to boost your skills in Scriptwriting. Photographers, web designers, or graphic designers must know how to use Adobe Photoshop. Most of the print and screen designers use illustrator to create designs and artwork. Live classes are recorded, so you'll be able to review them in your own time or log in to learn at a time that works best for you. Our online training course in Dubai learn how a Vector application Creates shapes Composed of points, lines, and curves that are stored as mathematical instructions as opposed to a bitmap application, which creates shapes composed of pixel dots. Literally, you'll create anything with Adobe Photoshop software.